Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverMetaData.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

19 lines
435 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class ISlateMetaData;
/**
* A static helper class which is used to easily construct various types of AutomationDriver specific SlateMetaData.
*/
class SLATE_API FDriverMetaData
{
public:
/**
* @return the automation driver specific metadata type for specifying an Id for a widget
*/
static TSharedRef<ISlateMetaData> Id(FName Tag);
};