Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Public/Framework/Layout/IScrollableWidget.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

24 lines
704 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* An interface to allow Slate Widgets to expose scrollable functionality.
*/
class SLATE_API IScrollableWidget
{
public:
virtual ~IScrollableWidget() {}
/** Gets the distance that user has scrolled into the control in normalized coordinates (0 - 1) */
virtual FVector2D GetScrollDistance() = 0;
/** Gets the distance that user has left to scroll in the control before reaching the end in normalized coordinates (0 - 1) */
virtual FVector2D GetScrollDistanceRemaining() = 0;
/** Returns the typed SWidget that implements this interface */
virtual TSharedRef<class SWidget> GetScrollWidget() = 0;
};