Files
UnrealEngineUWP/Engine/Source/Runtime/SessionServices/Public/ISessionServicesModule.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

39 lines
715 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "ISessionManager.h"
#include "ISessionService.h"
/**
* Interface for session core modules.
*/
class ISessionServicesModule
: public IModuleInterface
{
public:
/**
* Gets the session manager.
*
* @return The session manager.
* @see GetSessionService
*/
virtual TSharedPtr<ISessionManager> GetSessionManager() = 0;
/**
* Gets the session service.
*
* @return The session service.
* @see GetSessionManager
*/
virtual TSharedPtr<ISessionService> GetSessionService() = 0;
public:
/** Virtual destructor. */
virtual ~ISessionServicesModule() { }
};