Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/HandlerComponentFactory.h
Marc Audy cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00

25 lines
609 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "HandlerComponentFactory.generated.h"
class HandlerComponent;
/**
* A UObject alternative for loading HandlerComponents without strict module dependency
*/
UCLASS(abstract)
class PACKETHANDLER_API UHandlerComponentFactory : public UObject
{
GENERATED_UCLASS_BODY()
public:
virtual TSharedPtr<HandlerComponent> CreateComponentInstance(FString& Options)
PURE_VIRTUAL(UHandlerComponentFactory::CreateComponentInstance, return nullptr;);
};