Files
UnrealEngineUWP/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

14 lines
227 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for the Overlay module
*/
class IOverlayModule
: public IModuleInterface
{
public:
/** Virtual destructor */
virtual ~IOverlayModule() {}
};