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30 lines
610 B
C#
30 lines
610 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class HTTPServer : ModuleRules
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{
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public HTTPServer(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.AddRange(
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new string[] {
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"Runtime/Online/HTTPServer/Public",
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"Runtime/Online/HTTPServer/Private",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"HTTP",
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"Sockets",
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}
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);
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}
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}
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