Files
UnrealEngineUWP/Engine/Source/Runtime/Online/HTTP/Public/Unix/UnixPlatformHttp.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

45 lines
788 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GenericPlatform/GenericPlatformHttp.h"
class FHttpManager;
class IHttpRequest;
/**
* Platform specific Http implementations
*/
class FUnixPlatformHttp : public FGenericPlatformHttp
{
public:
/**
* Platform initialization step
*/
static void Init();
/**
* Creates a platform-specific HTTP manager.
*
* @return NULL if default implementation is to be used
*/
static FHttpManager* CreatePlatformHttpManager();
/**
* Platform shutdown step
*/
static void Shutdown();
/**
* Creates a new Http request instance for the current platform
*
* @return request object
*/
static IHttpRequest* ConstructRequest();
};
typedef FUnixPlatformHttp FPlatformHttp;