Files
UnrealEngineUWP/Engine/Source/Runtime/Online/HTTP/Private/Apple/ApplePlatformHttp.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

29 lines
548 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Apple/ApplePlatformHttp.h"
#include "AppleHTTP.h"
#if WITH_SSL
#include "Ssl.h"
#endif
void FApplePlatformHttp::Init()
{
#if WITH_SSL
// Load SSL module during HTTP module's StatupModule() to make sure module manager figures out the dependencies correctly
// and doesn't unload SSL before unloading HTTP module at exit
FSslModule::Get();
#endif
}
void FApplePlatformHttp::Shutdown()
{
}
IHttpRequest* FApplePlatformHttp::ConstructRequest()
{
return new FAppleHttpRequest();
}