Files
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneSkeletalAnimationRootHitProxy.cpp
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

7 lines
181 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MovieSceneSkeletalAnimationRootHitProxy.h"
IMPLEMENT_HIT_PROXY(HMovieSceneSkeletalAnimationRootHitProxy, HHitProxy);