Files
UnrealEngineUWP/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSpawnablesSystem.h
Marc Audy a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00

29 lines
575 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EntitySystem/MovieSceneEntitySystem.h"
#include "MovieSceneSpawnablesSystem.generated.h"
struct FMovieSceneAnimTypeID;
UCLASS(MinimalAPI)
class UMovieSceneSpawnablesSystem : public UMovieSceneEntitySystem
{
public:
GENERATED_BODY()
UMovieSceneSpawnablesSystem(const FObjectInitializer& ObjInit);
MOVIESCENE_API static FMovieSceneAnimTypeID GetAnimTypeID();
private:
virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override final;
};