Files
UnrealEngineUWP/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityIDs.cpp
Marc Audy a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00

18 lines
356 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EntitySystem/MovieSceneEntityIDs.h"
#include "EntitySystem/MovieSceneEntityManager.h"
namespace UE
{
namespace MovieScene
{
bool FEntityHandle::IsValid(const FEntityManager& InEntityManager) const
{
return InEntityManager.IsHandleValid(*this);
}
} // namespace MovieScene
} // namespace UE