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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
31 lines
612 B
C++
31 lines
612 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "BaseMediaSource.h"
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#include "Containers/UnrealString.h"
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#include "UObject/ObjectMacros.h"
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#include "StreamMediaSource.generated.h"
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UCLASS(BlueprintType)
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class MEDIAASSETS_API UStreamMediaSource
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: public UBaseMediaSource
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{
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GENERATED_BODY()
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public:
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/** The URL to the media stream to be played. */
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Category=Stream, AssetRegistrySearchable)
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FString StreamUrl;
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public:
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//~ UMediaSource interface
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virtual FString GetUrl() const override;
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virtual bool Validate() const override;
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};
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