Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h
aurel cordonnier 1ee4eed9aa Merge from Release-Engine-Test @ 17666640 to UE5/Main
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17668579 by aurel cordonnier in ue5-main branch]
2021-09-29 17:45:16 -04:00

17 lines
570 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IMovieSceneObjectSpawner.h"
class LEVELSEQUENCE_API FLevelSequenceActorSpawner : public IMovieSceneObjectSpawner
{
public:
static TSharedRef<IMovieSceneObjectSpawner> CreateObjectSpawner();
// IMovieSceneObjectSpawner interface
virtual UClass* GetSupportedTemplateType() const override;
virtual UObject* SpawnObject(FMovieSceneSpawnable& Spawnable, FMovieSceneSequenceIDRef TemplateID, IMovieScenePlayer& Player) override;
virtual void DestroySpawnedObject(UObject& Object) override;
};