Files
UnrealEngineUWP/Engine/Source/Runtime/HeadMountedDisplay/Private/IIdentifiableXRDevice.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

43 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IIdentifiableXRDevice.h"
/* FXRDeviceId
*****************************************************************************/
FXRDeviceId::FXRDeviceId()
: SystemName(NAME_None)
, DeviceId(INDEX_NONE)
{}
FXRDeviceId::FXRDeviceId(IIdentifiableXRDevice* InDeviceId)
: SystemName(InDeviceId->GetSystemName())
, DeviceId(InDeviceId->GetSystemDeviceId())
{}
FXRDeviceId::FXRDeviceId(IXRSystemIdentifier* OwningSystem, const int32 InDeviceId)
: SystemName(OwningSystem->GetSystemName())
, DeviceId(InDeviceId)
{}
bool FXRDeviceId::IsOwnedBy(IXRSystemIdentifier* XRSystem) const
{
return XRSystem && XRSystem->GetSystemName() == SystemName;
}
void FXRDeviceId::Clear()
{
SystemName = NAME_None;
DeviceId = INDEX_NONE;
}
bool FXRDeviceId::operator==(const FXRDeviceId& Rhs) const
{
return SystemName == Rhs.SystemName && DeviceId == Rhs.DeviceId;
}
bool FXRDeviceId::operator==(const IIdentifiableXRDevice* Rhs) const
{
return Rhs && SystemName == Rhs->GetSystemName() && DeviceId == Rhs->GetSystemDeviceId();
}