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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
34 lines
670 B
C++
34 lines
670 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Containers/UnrealString.h"
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#include "UObject/NameTypes.h"
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#include "Styling/SlateStyle.h"
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class ISlateStyle;
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class FGameMenuBuilderStyle
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{
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public:
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static void Initialize(const FString StyleName);
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static void Shutdown();
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/** reloads textures used by slate renderer */
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static void ReloadTextures();
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/** @return The Slate style set */
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static const ISlateStyle& Get();
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static FName GetStyleSetName();
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private:
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static TSharedRef< class FSlateStyleSet > Create(const FString StyleName);
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static TSharedPtr< class FSlateStyleSet > SimpleStyleInstance;
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};
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