You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira OI-3622 #preflight 61e04e9e0f52107164a5c29f [at]michael.kirzinger #ROBOMERGE-AUTHOR: rob.cannaday #ROBOMERGE-SOURCE: CL 18598006 in //UE5/Release-5.0/... via CL 18598090 via CL 18598161 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669) [CL 18598214 by rob cannaday in ue5-main branch]
27 lines
585 B
C#
27 lines
585 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using EpicGames.Core;
|
|
|
|
public class CoreOnline : ModuleRules
|
|
{
|
|
public CoreOnline(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject"
|
|
}
|
|
);
|
|
|
|
PrivateDefinitions.Add("COREONLINE_PACKAGE=1");
|
|
PublicDefinitions.Add("PLATFORM_MAX_LOCAL_PLAYERS=" + GetPlatformMaxLocalPlayers(Target));
|
|
}
|
|
|
|
protected virtual int GetPlatformMaxLocalPlayers(ReadOnlyTargetRules Target)
|
|
{
|
|
// 0 indicates no platform override
|
|
return 0;
|
|
}
|
|
}
|