Files
UnrealEngineUWP/Engine/Source/Runtime/AudioMixer/Private
maxwell hayes fa05331c8d (Edigrate) Move AudioClockManager shutdown from AudioStreamShutdown to object destructor.
This will let the clock manager state persist across audio device swaps.

#jira UE-150823, FORT-431419
#rb Aaron.McLeran
#preflight 62744752021adeb35cbbd331

#ROBOMERGE-AUTHOR: maxwell.hayes
#ROBOMERGE-SOURCE: CL 20066071 in //UE5/Release-5.0/... via CL 20067108
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20067758 by maxwell hayes in ue5-main branch]
2022-05-05 20:35:38 -04:00
..