You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb ethan.geller, aaron.mcleran,phill.Popp #jira UEAU-503 #jira UEAU-504 #jira UEAU-505 [CL 13926440 by jimmy smith in ue5-main branch]
32 lines
518 B
C++
32 lines
518 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "IAudioCodec.h"
|
|
#include "PcmCodec.generated.h"
|
|
|
|
UENUM()
|
|
enum class EPcmBitDepthConversion : uint8
|
|
{
|
|
SameAsSource,
|
|
Int16,
|
|
Float32
|
|
};
|
|
|
|
UCLASS()
|
|
class AUDIOEXTENSIONS_API UAudioPcmEncoderSettings : public UAudioCodecEncoderSettings
|
|
{
|
|
public:
|
|
GENERATED_BODY()
|
|
|
|
UPROPERTY()
|
|
EPcmBitDepthConversion BitDepthConversion;
|
|
|
|
protected:
|
|
virtual FString GetHashForDDC() const override;
|
|
};
|
|
|
|
namespace Audio
|
|
{
|
|
TUniquePtr<ICodec> Create_PcmCodec();
|
|
} |