Files
UnrealEngineUWP/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs
Rolando Caloca 5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00

36 lines
745 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AVIWriter : ModuleRules
{
public AVIWriter(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/AVIWriter/Private",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
if (Target.bBuildDeveloperTools)
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DirectShow");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicFrameworks.AddRange(new string[] { "AVFoundation", "CoreVideo", "CoreMedia" });
}
}
}
}