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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035 [CL 17949667 by aurel cordonnier in ue5-main branch]
32 lines
953 B
C#
32 lines
953 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class ZenDashboardTarget : TargetRules
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{
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public ZenDashboardTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Program;
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LinkType = TargetLinkType.Monolithic;
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LaunchModuleName = "ZenDashboard";
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bBuildDeveloperTools = false;
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bUseMallocProfiler = false;
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// Editor-only data, however, is needed
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bBuildWithEditorOnlyData = true;
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// Currently this app is not linking against the engine, so we'll compile out references from Core to the rest of the engine
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bCompileAgainstApplicationCore = true;
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bCompileAgainstCoreUObject = true;
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bCompileAgainstEngine = false;
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// ICU is needed for regex during click to source code
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bCompileICU = false;
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// UnrealHeaderTool is a console application, not a Windows app (sets entry point to main(), instead of WinMain())
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bIsBuildingConsoleApplication = false;
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}
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}
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