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#preflight 6272a74d2f6d177be3c6fdda #rb Matt.Kuhlenschmidt #ROBOMERGE-OWNER: Lauren.Barnes #ROBOMERGE-AUTHOR: lauren.barnes #ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) #ROBOMERGE-CONFLICT from-shelf [CL 20105363 by Lauren Barnes in ue5-main branch]
395 lines
12 KiB
C++
395 lines
12 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UserInterfaceCommand.h"
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#include "Async/TaskGraphInterfaces.h"
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//#include "Brushes/SlateImageBrush.h"
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#include "Containers/Ticker.h"
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#include "CoreGlobals.h"
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#include "Styling/AppStyle.h"
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#include "Framework/Application/SlateApplication.h"
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#include "Framework/Docking/LayoutService.h"
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#include "Framework/Docking/TabManager.h"
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#include "HAL/PlatformApplicationMisc.h"
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#include "HAL/PlatformProcess.h"
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#include "Interfaces/IPluginManager.h"
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#include "ISlateReflectorModule.h"
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#include "ISourceCodeAccessModule.h"
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#include "Misc/CommandLine.h"
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#include "Misc/ConfigCacheIni.h"
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#include "Misc/Parse.h"
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#include "Modules/ModuleManager.h"
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#include "StandaloneRenderer.h"
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#include "Widgets/Docking/SDockTab.h"
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// Insights
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#include "Insights/IUnrealInsightsModule.h"
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#include "Insights/Version.h"
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#if PLATFORM_WINDOWS
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#include "Windows/AllowWindowsPlatformTypes.h"
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#include "Windows/MinWindows.h"
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#include "Windows/HideWindowsPlatformTypes.h"
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#endif
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#if PLATFORM_UNIX
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#include <sys/file.h>
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#include <errno.h>
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#define IDEAL_FRAMERATE 60
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#define BACKGROUND_FRAMERATE 4
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#define IDLE_INPUT_SECONDS 5.0f
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace UserInterfaceCommand
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{
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TSharedRef<FWorkspaceItem> DeveloperTools = FWorkspaceItem::NewGroup(NSLOCTEXT("UnrealInsights", "DeveloperToolsMenu", "Developer Tools"));
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bool IsApplicationBackground()
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{
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return !FPlatformApplicationMisc::IsThisApplicationForeground() && (FPlatformTime::Seconds() - FSlateApplication::Get().GetLastUserInteractionTime()) > IDLE_INPUT_SECONDS;
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}
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void AdaptiveSleep(float Seconds)
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{
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const double IdealFrameTime = 1.0 / IDEAL_FRAMERATE;
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if (Seconds > IdealFrameTime)
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{
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// While in background, pump message at ideal frame time and get out of background as soon as input is received
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const double WakeupTime = FPlatformTime::Seconds() + Seconds;
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while (IsApplicationBackground() && FPlatformTime::Seconds() < WakeupTime)
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{
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FSlateApplication::Get().PumpMessages();
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FPlatformProcess::Sleep((float)FMath::Clamp(WakeupTime - FPlatformTime::Seconds(), 0.0, IdealFrameTime));
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}
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}
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else
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{
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FPlatformProcess::Sleep(Seconds);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool CheckSessionBrowserSingleInstance()
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{
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#if PLATFORM_WINDOWS
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// Create a named event that other processes can detect.
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// It allows only a single instance of Unreal Insights (Browser Mode).
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// The event is also used by runtime to choose when to try to auto-connect.
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// See FTraceAuxiliary::TryAutoConnect() in \Runtime\Core\Private\ProfilingDebugging\TraceAuxiliary.cpp
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HANDLE SessionBrowserEvent = CreateEvent(NULL, true, false, TEXT("Local\\UnrealInsightsBrowser"));
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if (SessionBrowserEvent == NULL || GetLastError() == ERROR_ALREADY_EXISTS)
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{
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// Another Session Browser process is already running.
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if (SessionBrowserEvent != NULL)
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{
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CloseHandle(SessionBrowserEvent);
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}
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// Activate the respective window.
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HWND Window = FindWindowW(0, L"Unreal Insights Session Browser");
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if (Window)
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{
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ShowWindow(Window, SW_SHOW);
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SetForegroundWindow(Window);
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FLASHWINFO FlashInfo;
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FlashInfo.cbSize = sizeof(FLASHWINFO);
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FlashInfo.hwnd = Window;
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FlashInfo.dwFlags = FLASHW_ALL;
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FlashInfo.uCount = 3;
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FlashInfo.dwTimeout = 0;
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FlashWindowEx(&FlashInfo);
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}
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return false;
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}
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#endif // PLATFORM_WINDOWS
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#if PLATFORM_UNIX
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int FileHandle = open("/var/run/UnrealInsightsBrowser.pid", O_CREAT | O_RDWR, 0666);
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int Ret = flock(FileHandle, LOCK_EX | LOCK_NB);
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if (Ret && EWOULDBLOCK == errno)
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{
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// Another Session Browser process is already running.
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// Activate the respective window.
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//TODO: "wmctrl -a Insights"
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return false;
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}
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#endif
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void FUserInterfaceCommand::Run()
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{
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const uint32 MaxPath = FPlatformMisc::GetMaxPathLength();
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TCHAR* TraceFile = new TCHAR[MaxPath + 1];
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TraceFile[0] = 0;
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bool bOpenTraceFile = false;
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// Only a single instance of Session Browser window/process is allowed.
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{
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bool bBrowserMode = true;
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if (bBrowserMode)
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{
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bBrowserMode = FCString::Strifind(FCommandLine::Get(), TEXT("-OpenTraceId=")) == nullptr;
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}
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if (bBrowserMode)
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{
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bOpenTraceFile = GetTraceFileFromCmdLine(TraceFile, MaxPath);
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bBrowserMode = !bOpenTraceFile;
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}
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if (bBrowserMode && !CheckSessionBrowserSingleInstance())
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{
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return;
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}
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}
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//FCoreStyle::ResetToDefault();
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// Crank up a normal Slate application using the platform's standalone renderer.
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FSlateApplication::InitializeAsStandaloneApplication(GetStandardStandaloneRenderer());
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// Load required modules.
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FModuleManager::Get().LoadModuleChecked("TraceInsights");
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// Load plug-ins.
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// @todo: allow for better plug-in support in standalone Slate applications
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IPluginManager::Get().LoadModulesForEnabledPlugins(ELoadingPhase::PreDefault);
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IPluginManager::Get().LoadModulesForEnabledPlugins(ELoadingPhase::Default);
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// Load optional modules.
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if (FModuleManager::Get().ModuleExists(TEXT("SettingsEditor")))
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{
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FModuleManager::Get().LoadModule("SettingsEditor");
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}
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InitializeSlateApplication(bOpenTraceFile, TraceFile);
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delete[] TraceFile;
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TraceFile = nullptr;
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// Initialize source code access.
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// Load the source code access module.
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ISourceCodeAccessModule& SourceCodeAccessModule = FModuleManager::LoadModuleChecked<ISourceCodeAccessModule>(FName("SourceCodeAccess"));
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// Manually load in the source code access plugins, as standalone programs don't currently support plugins.
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#if PLATFORM_MAC
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IModuleInterface& XCodeSourceCodeAccessModule = FModuleManager::LoadModuleChecked<IModuleInterface>(FName("XCodeSourceCodeAccess"));
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SourceCodeAccessModule.SetAccessor(FName("XCodeSourceCodeAccess"));
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#elif PLATFORM_WINDOWS
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IModuleInterface& VisualStudioSourceCodeAccessModule = FModuleManager::LoadModuleChecked<IModuleInterface>(FName("VisualStudioSourceCodeAccess"));
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SourceCodeAccessModule.SetAccessor(FName("VisualStudioSourceCodeAccess"));
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#endif
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#if WITH_SHARED_POINTER_TESTS
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SharedPointerTesting::TestSharedPointer<ESPMode::NotThreadSafe>();
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SharedPointerTesting::TestSharedPointer<ESPMode::ThreadSafe>();
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#endif
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// Enter main loop.
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double DeltaTime = 0.0;
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double LastTime = FPlatformTime::Seconds();
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const float IdealFrameTime = 1.0f / IDEAL_FRAMERATE;
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const float BackgroundFrameTime = 1.0f / BACKGROUND_FRAMERATE;
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while (!IsEngineExitRequested())
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{
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// Save the state of the tabs here rather than after close of application (the tabs are undesirably saved out with ClosedTab state on application close).
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//UserInterfaceCommand::UserConfiguredNewLayout = FGlobalTabmanager::Get()->PersistLayout();
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FTaskGraphInterface::Get().ProcessThreadUntilIdle(ENamedThreads::GameThread);
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FSlateApplication::Get().PumpMessages();
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FSlateApplication::Get().Tick();
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FTSTicker::GetCoreTicker().Tick(DeltaTime);
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// Throttle frame rate.
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const float FrameTime = UserInterfaceCommand::IsApplicationBackground() ? BackgroundFrameTime : IdealFrameTime;
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UserInterfaceCommand::AdaptiveSleep(FMath::Max<float>(0.0f, FrameTime - (FPlatformTime::Seconds() - LastTime)));
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double CurrentTime = FPlatformTime::Seconds();
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DeltaTime = CurrentTime - LastTime;
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LastTime = CurrentTime;
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FStats::AdvanceFrame(false);
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FCoreDelegates::OnEndFrame.Broadcast();
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GLog->FlushThreadedLogs(); //im: ???
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GFrameCounter++;
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}
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//im: ??? FCoreDelegates::OnExit.Broadcast();
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ShutdownSlateApplication();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void FUserInterfaceCommand::InitializeSlateApplication(bool bOpenTraceFile, const TCHAR* TraceFile)
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{
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FSlateApplication::InitHighDPI(true);
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//const FSlateBrush* AppIcon = new FSlateImageBrush(FPaths::EngineContentDir() / "Editor/Slate/Icons/Insights/AppIcon_24x.png", FVector2D(24.0f, 24.0f));
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//FSlateApplication::Get().SetAppIcon(AppIcon);
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// Set the application name.
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const FText ApplicationTitle = FText::Format(NSLOCTEXT("UnrealInsights", "AppTitle", "Unreal Insights {0}"), FText::FromString(TEXT(UNREAL_INSIGHTS_VERSION_STRING_EX)));
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FGlobalTabmanager::Get()->SetApplicationTitle(ApplicationTitle);
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// Load widget reflector.
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const bool bAllowDebugTools = FParse::Param(FCommandLine::Get(), TEXT("DebugTools"));
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if (bAllowDebugTools)
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{
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FModuleManager::LoadModuleChecked<ISlateReflectorModule>("SlateReflector").RegisterTabSpawner(UserInterfaceCommand::DeveloperTools);
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}
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IUnrealInsightsModule& TraceInsightsModule = FModuleManager::LoadModuleChecked<IUnrealInsightsModule>("TraceInsights");
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uint32 TraceId = 0;
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bool bUseTraceId = FParse::Value(FCommandLine::Get(), TEXT("-OpenTraceId="), TraceId);
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const uint32 MaxPath = FPlatformMisc::GetMaxPathLength();
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TCHAR* StoreHost = new TCHAR[MaxPath + 1];
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FCString::Strcpy(StoreHost, MaxPath, TEXT("127.0.0.1"));
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uint32 StorePort = 0;
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bool bUseCustomStoreAddress = false;
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if (FParse::Value(FCommandLine::Get(), TEXT("-Store="), StoreHost, MaxPath, true))
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{
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TCHAR* Port = FCString::Strchr(StoreHost, TEXT(':'));
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if (Port)
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{
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*Port = 0;
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Port++;
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StorePort = FCString::Atoi(Port);
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}
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bUseCustomStoreAddress = true;
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}
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if (FParse::Value(FCommandLine::Get(), TEXT("-StoreHost="), StoreHost, MaxPath, true))
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{
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bUseCustomStoreAddress = true;
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}
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if (FParse::Value(FCommandLine::Get(), TEXT("-StorePort="), StorePort))
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{
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bUseCustomStoreAddress = true;
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}
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const bool bInitializeTesting = FParse::Param(FCommandLine::Get(), TEXT("InsightsTest"));
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if (bUseTraceId || bOpenTraceFile) // viewer mode
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{
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// This parameter will cause the application to close when analysis fails to start or completes successfully.
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const bool bAutoQuit = FParse::Param(FCommandLine::Get(), TEXT("AutoQuit"));
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if (bInitializeTesting)
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{
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const bool bInitAutomationModules = true;
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TraceInsightsModule.InitializeTesting(bInitAutomationModules, bAutoQuit);
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}
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TCHAR Cmd[1024];
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bool bExecuteCommand = false;
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if (FParse::Value(FCommandLine::Get(), TEXT("-ExecOnAnalysisCompleteCmd="), Cmd, 1024, false))
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{
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bExecuteCommand = true;
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}
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if (bExecuteCommand)
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{
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TraceInsightsModule.ScheduleCommand(Cmd);
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}
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const bool bNoUI = FParse::Param(FCommandLine::Get(), TEXT("NoUI"));
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if (!bNoUI)
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{
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TraceInsightsModule.CreateSessionViewer(bAllowDebugTools);
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}
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if (bUseTraceId)
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{
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TraceInsightsModule.ConnectToStore(StoreHost, StorePort);
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TraceInsightsModule.StartAnalysisForTrace(TraceId, bAutoQuit);
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}
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else
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{
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TraceInsightsModule.StartAnalysisForTraceFile(TraceFile, bAutoQuit);
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}
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}
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else // browser mode
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{
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if (bUseCustomStoreAddress)
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{
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TraceInsightsModule.ConnectToStore(StoreHost, StorePort);
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}
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else
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{
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TraceInsightsModule.CreateDefaultStore();
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}
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FCreateSessionBrowserParams Params;
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Params.bAllowDebugTools = bAllowDebugTools;
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Params.bInitializeTesting = bInitializeTesting;
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Params.bStartProcessWithStompMalloc = FParse::Param(FCommandLine::Get(), TEXT("stompmalloc"));
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TraceInsightsModule.CreateSessionBrowser(Params);
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}
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delete[] StoreHost;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void FUserInterfaceCommand::ShutdownSlateApplication()
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{
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IUnrealInsightsModule& TraceInsightsModule = FModuleManager::LoadModuleChecked<IUnrealInsightsModule>("TraceInsights");
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TraceInsightsModule.ShutdownUserInterface();
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// Shut down application.
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FSlateApplication::Shutdown();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool FUserInterfaceCommand::GetTraceFileFromCmdLine(TCHAR* OutTraceFile, uint32 MaxPath)
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{
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// Try getting the trace file from the -OpenTraceFile= paramter first.
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bool bUseTraceFile = FParse::Value(FCommandLine::Get(), TEXT("-OpenTraceFile="), OutTraceFile, MaxPath, true);
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if (bUseTraceFile)
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{
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return true;
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}
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// Support opening a trace file by double clicking a .utrace file.
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// In this case, the app will receive as the first parameter a utrace file path.
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const TCHAR* CmdLine = FCommandLine::Get();
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bool HasToken = FParse::Token(CmdLine, OutTraceFile, MaxPath, false);
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if (HasToken)
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{
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FString Token = OutTraceFile;
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if (Token.EndsWith(TEXT(".utrace")))
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{
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bUseTraceFile = true;
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}
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}
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return bUseTraceFile;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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