Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolStats.h
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

22 lines
481 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Stats/StatsMisc.h"
struct FUnrealHeaderToolStats
{
TMap<FName, double> Counters;
static FUnrealHeaderToolStats& Get();
static double& GetCounter(const FName& Key);
};
#if STATS
#define SCOPE_SECONDS_COUNTER_UHT(Name) \
FSimpleScopeSecondsCounter ANONYMOUS_VARIABLE(Name)(FUnrealHeaderToolStats::GetCounter(TEXT(#Name)))
#else
#define SCOPE_SECONDS_COUNTER_UHT(Name)
#endif