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14 lines
510 B
C#
14 lines
510 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("UnrealBuildTool")]
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[assembly: AssemblyDescription("A tool to build Unreal Engine")]
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[assembly: AssemblyConfiguration("")]
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[assembly: InternalsVisibleTo("UnrealBuildTool.Tests")]
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