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This represents UE4/Main @ 14768117 For ReleaseObjectVersion.h #lockdown Marcus.Wassmer [CL 14811440 by Marc Audy in ue5-main branch]
21 lines
717 B
C++
21 lines
717 B
C++
//*********************************************************
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//
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// Copyright (c) Microsoft. All rights reserved.
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// This code is licensed under the MIT License (MIT).
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// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
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// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
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// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
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//
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//*********************************************************
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#include "stdafx.h"
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#include "D3D12HelloTexture.h"
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_Use_decl_annotations_
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow)
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{
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D3D12HelloTexture sample(1280, 720, L"D3D12 Hello Texture");
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return Win32Application::Run(&sample, hInstance, nCmdShow);
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}
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