Files
UnrealEngineUWP/Engine/Source/Programs/SlateUGS/SlateUGS.Build.cs
robert seiver 208f10c58c Remove dependency on editor style from Slate UGS area
#fyi @Brandon.Schaefer
#preflight none

[CL 20368821 by robert seiver in ue5-main branch]
2022-05-25 14:20:30 -04:00

36 lines
743 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SlateUGS : ModuleRules
{
public SlateUGS(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateDependencyModuleNames.AddRange(
new string[] {
"AppFramework",
"Core",
"ApplicationCore",
"Projects",
"Slate",
"SlateCore",
"StandaloneRenderer",
"ToolWidgets",
}
);
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"UnixCommonStartup"
}
);
}
}
}