You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Rename files/folders. - Rename output targets. - Fixup icon reference in Info.plist #rb brandon.schaefer rolando.caloca #review-15004124 @rolando.caloca @brandon.schaefer #jira UE-104770 #rnx [CL 15004464 by will damon in ue5-main branch]
23 lines
533 B
C#
23 lines
533 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class UnrealEditorServices : ModuleRules
|
|
{
|
|
public UnrealEditorServices(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicIncludePaths.Add("Runtime/Launch/Public");
|
|
PublicIncludePaths.Add("Runtime/Launch/Private"); // Yuck. Required for RequiredProgramMainCPPInclude.h. (Also yuck).
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"ApplicationCore",
|
|
"DesktopPlatform",
|
|
"Json",
|
|
"Projects",
|
|
}
|
|
);
|
|
}
|
|
}
|