Files
UnrealEngineUWP/Engine/Source/Programs/HeadlessChaos/Resource/BoxGeometry.h
Andrew Davidson 3ddc3a4da3 Merge up from //UE5/Dev-LargeWorldCoordinates
#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
2021-05-05 15:07:25 -04:00

19 lines
318 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Chaos/Real.h"
#include "Chaos/Array.h"
namespace GeometryCollectionTest
{
class BoxGeometry
{
public:
BoxGeometry() {}
~BoxGeometry() {}
static const TArray<float> RawVertexArray;
static const TArray<int32> RawIndicesArray;
};
}