Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithARCHICADExporter/Private/Commander.h
aurel cordonnier 8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00

30 lines
656 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Utils/AddonTools.h"
BEGIN_NAMESPACE_UE_AC
// Static class that execute command (called from menu, palette or module command)
class FCommander
{
public:
static void DoSnapshot();
static void ToggleAutoSync();
static void ShowConnectionsDialog();
static void Export3DToFile();
static void ShowMessagesDialog();
static void CopySelection2Clipboard();
static void ShowHidePalette();
static void ShowAboutOf();
static void ZapDB();
static bool IsAutoSyncEnabled();
private:
static void DoSnapshotOrExport(const IO::Location* InExportedFile);
};
END_NAMESPACE_UE_AC