Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Null
eric mcdaniel e569459e66 UAT: Fix skipClient support
- skipClient option allows for client steps to be run in UAT with a null role which causes them to be skipped
  - the test still runs and is considered successful and all dependencies are still executed
  - this results in a "Null" client device with a null platform
  - IDeviceUsageReporter causes exceptions with this configuration
- change IDeviceUsageReporter methods to take a platform reference and handle a null platform internally
  - no events are logged for the null device and platform

- the null client device associated with teh skip tests will create a NullAppInstance
  - NullAppInstance only completes upon WaitForExit() but many tests don't do this as they run until they see a specific line in the output log or something similar (ex:  boot tests)
  - this causes some NullAppInstance tests to never complete and to run until a timeout is encountered
- NullAppInstance is now considered completed and HasExited upon creation to resolve this
  - the base test node then identifies the null app instance as completed

#rb Chris.Constantinescu, Josh.Engebretson, Jerome.Delattre
#jira none
#preflight https://horde.devtools.epicgames.com/job/61e1c430b14a67d611987c49

[CL 18648971 by eric mcdaniel in ue5-main branch]
2022-01-18 17:11:29 -05:00
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