Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstall.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

31 lines
641 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
namespace Gauntlet
{
/// <summary>
/// IAppInstall represents an instance of an application that has been installed on a device and may now be run
/// </summary>
public interface IAppInstall
{
/// <summary>
/// Description of this app
/// </summary>
string Name { get; }
/// <summary>
/// Create a running instance of the app
/// </summary>
/// <returns></returns>
IAppInstance Run();
/// <summary>
/// The device that we'll be run on
/// </summary>
ITargetDevice Device { get; }
}
}