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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
22 lines
641 B
C++
22 lines
641 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Templates/SubclassOf.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "EditorSubsystem.h"
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#include "EditorSubsystemBlueprintLibrary.generated.h"
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UCLASS()
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class UNREALED_API UEditorSubsystemBlueprintLibrary : public UBlueprintFunctionLibrary
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{
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GENERATED_BODY()
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public:
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/** Get a Local Player Subsystem from the Local Player associated with the provided context */
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UFUNCTION(BlueprintPure, Category = "Editor Subsystems", meta = (BlueprintInternalUseOnly = "true"))
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static UEditorSubsystem* GetEditorSubsystem(TSubclassOf<UEditorSubsystem> Class);
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}; |