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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904 #ROBOMERGE-BOT: (v613-10869866) [CL 10870586 by ryan durand in Main branch]
35 lines
1015 B
C++
35 lines
1015 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SCompoundWidget.h"
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class IStaticMeshEditor;
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class UStaticMeshSocket;
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class ISocketManager : public SCompoundWidget
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{
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public:
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/** Retrieves the selected socket. */
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virtual UStaticMeshSocket* GetSelectedSocket() const = 0;
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/** Sets the selected socket. */
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virtual void SetSelectedSocket(UStaticMeshSocket* InSelectedSocket) = 0;
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/** Deletes the selected socket. */
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virtual void DeleteSelectedSocket() = 0;
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/** Duplicate the selected socket */
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virtual void DuplicateSelectedSocket() = 0;
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/** Request a rename on the selected socket */
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virtual void RequestRenameSelectedSocket() = 0;
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/** Updates the StaticMesh currently being edited */
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virtual void UpdateStaticMesh() = 0;
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/** Creates a socket manager instance. */
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UNREALED_API static TSharedPtr<ISocketManager> CreateSocketManager(TSharedPtr<class IStaticMeshEditor> InStaticMeshEditor, FSimpleDelegate InOnSocketSelectionChanged );
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};
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