Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

14 lines
357 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FAssetNotifications
{
public:
/** Inform about change in skeleton asset that requires saving*/
UNREALED_API static void SkeletonNeedsToBeSaved(const class USkeleton* Skeleton);
UNREALED_API static void CannotEditCookedAsset(const class UObject* Asset);
};