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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem
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josh adams 46a830d6b4 - Replacing many uses of LoadGlobalIniFile and LoadExternalIniFile with FCOnfigContext
#rb matt.peters
#p4v-preflight-copy 20293528
#preflight 629665d15238916c514359ad

[CL 20441581 by josh adams in ue5-main branch]
2022-05-31 16:25:06 -04:00
..
StaticLightingDebug.cpp
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
StaticLightingExport.cpp
…
StaticLightingPrivate.h
#ue5 - LWC: FVector4f <-> FVector4d conversion is now explicit.
2022-01-27 03:30:41 -05:00
StaticLightingSystem.cpp
- Replacing many uses of LoadGlobalIniFile and LoadExternalIniFile with FCOnfigContext
2022-05-31 16:25:06 -04:00
StaticLightingTextureMapping.cpp
…
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