Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Private/SClassPickerDialog.cpp
Lauren Barnes 6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00

402 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Kismet2/SClassPickerDialog.h"
#include "Misc/MessageDialog.h"
#include "Misc/ConfigCacheIni.h"
#include "Modules/ModuleManager.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/SWindow.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Layout/SBox.h"
#include "Widgets/Layout/SUniformGridPanel.h"
#include "Widgets/Input/SButton.h"
#include "Styling/AppStyle.h"
#include "Components/ActorComponent.h"
#include "Engine/Blueprint.h"
#include "Editor/UnrealEdEngine.h"
#include "Editor.h"
#include "UnrealEdGlobals.h"
#include "Widgets/Views/STableViewBase.h"
#include "Widgets/Views/STableRow.h"
#include "Widgets/Views/SListView.h"
#include "SClassViewer.h"
#include "ClassViewerFilter.h"
#include "EditorClassUtils.h"
#include "Widgets/Layout/SExpandableArea.h"
#include "Styling/SlateIconFinder.h"
#include "SPrimaryButton.h"
#define LOCTEXT_NAMESPACE "SClassPicker"
void SClassPickerDialog::Construct(const FArguments& InArgs)
{
WeakParentWindow = InArgs._ParentWindow;
bAllowNone = InArgs._Options.bShowNoneOption;
bPressedOk = false;
ChosenClass = NULL;
TSharedPtr<SListView<TSharedPtr<FClassPickerDefaults>>> DefaultClassViewer;
ClassViewer = StaticCastSharedRef<SClassViewer>(FModuleManager::LoadModuleChecked<FClassViewerModule>("ClassViewer").CreateClassViewer(InArgs._Options, FOnClassPicked::CreateSP(this,&SClassPickerDialog::OnClassPicked)));
FClassViewerModule& ClassViewerModule = FModuleManager::LoadModuleChecked<FClassViewerModule>("ClassViewer");
const TSharedPtr<IClassViewerFilter>& GlobalClassFilter = ClassViewerModule.GetGlobalClassViewerFilter();
TSharedRef<FClassViewerFilterFuncs> ClassFilterFuncs = ClassViewerModule.CreateFilterFuncs();
if (InArgs._Options.bShowDefaultClasses)
{
// Load in default settings
for (const FClassPickerDefaults& DefaultObj : GUnrealEd->GetUnrealEdOptions()->GetNewAssetDefaultClasses())
{
{
UClass* AssetType = LoadClass<UObject>(NULL, *DefaultObj.AssetClass, NULL, LOAD_None, NULL);
if (!InArgs._AssetType->IsChildOf(AssetType))
{
continue;
}
if (InArgs._Options.bEditorClassesOnly && !IsEditorOnlyObject(AssetType))
{
// Don't add if we are looking for editor classes only and this isn't an editor only class
continue;
}
}
{
UClass* Class = LoadClass<UObject>(NULL, *DefaultObj.ClassName, NULL, LOAD_None, NULL);
if (Class && GlobalClassFilter && !GlobalClassFilter->IsClassAllowed(InArgs._Options, Class, ClassFilterFuncs))
{
continue;
}
}
AssetDefaultClasses.Add(MakeShareable(new FClassPickerDefaults(DefaultObj)));
}
for (UClass* CommonClass : InArgs._Options.ExtraPickerCommonClasses)
{
if (GlobalClassFilter && !GlobalClassFilter->IsClassAllowed(InArgs._Options, CommonClass, ClassFilterFuncs))
{
continue;
}
TSharedPtr<FClassPickerDefaults> PickerDefault = MakeShareable(new FClassPickerDefaults());
PickerDefault->AssetClass = InArgs._AssetType->GetPathName();
PickerDefault->ClassName = CommonClass->GetPathName();
AssetDefaultClasses.Add(PickerDefault);
}
}
const bool bHasDefaultClasses = AssetDefaultClasses.Num() > 0;
bool bExpandDefaultClassPicker = true;
bool bExpandCustomClassPicker = !bHasDefaultClasses;
if (bHasDefaultClasses)
{
GConfig->GetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandClassPickerDefaultClassList"), bExpandDefaultClassPicker, GEditorIni);
GConfig->GetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandCustomClassPickerClassList"), bExpandCustomClassPicker, GEditorIni);
}
ChildSlot
[
SNew(SBorder)
.BorderImage(FAppStyle::GetBrush("Brushes.Panel"))
[
SNew(SBox)
.WidthOverride(610.0f)
[
SNew(SVerticalBox)
+SVerticalBox::Slot()
.AutoHeight()
[
SNew(SExpandableArea)
.BorderImage(FStyleDefaults::GetNoBrush())
.BodyBorderImage(FAppStyle::Get().GetBrush("Brushes.Recessed"))
.HeaderPadding(FMargin(5.0f, 3.0f))
.AllowAnimatedTransition(false)
.InitiallyCollapsed(!bExpandDefaultClassPicker)
.OnAreaExpansionChanged(this, &SClassPickerDialog::OnDefaultAreaExpansionChanged)
.HeaderContent()
[
SNew(STextBlock)
.Text(NSLOCTEXT("SClassPickerDialog", "CommonClassesAreaTitle", "Common"))
.TextStyle(FAppStyle::Get(), "ButtonText")
.Font(FAppStyle::Get().GetFontStyle("NormalFontBold"))
.TransformPolicy(ETextTransformPolicy::ToUpper)
]
.BodyContent()
[
SAssignNew(DefaultClassViewer, SListView < TSharedPtr<FClassPickerDefaults> >)
.ItemHeight(24)
.SelectionMode(ESelectionMode::None)
.ListItemsSource(&AssetDefaultClasses)
.OnGenerateRow(this, &SClassPickerDialog::GenerateListRow)
.Visibility(bHasDefaultClasses? EVisibility::Visible: EVisibility::Collapsed)
]
]
+SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f, 10.0f, 0.0f, 0.0f)
[
SNew(SExpandableArea)
.BorderImage(FStyleDefaults::GetNoBrush())
.BodyBorderImage(FAppStyle::Get().GetBrush("Brushes.Recessed"))
.HeaderPadding(FMargin(5.0f, 3.0f))
.AllowAnimatedTransition(false)
.MaxHeight(320.f)
.InitiallyCollapsed(!bExpandCustomClassPicker)
.OnAreaExpansionChanged(this, &SClassPickerDialog::OnCustomAreaExpansionChanged)
.HeaderContent()
[
SNew(STextBlock)
.Text(NSLOCTEXT("SClassPickerDialog", "AllClassesAreaTitle", "All Classes"))
.TextStyle(FAppStyle::Get(), "ButtonText")
.Font(FAppStyle::Get().GetFontStyle("NormalFontBold"))
.TransformPolicy(ETextTransformPolicy::ToUpper)
]
.BodyContent()
[
ClassViewer.ToSharedRef()
]
]
+SVerticalBox::Slot()
.HAlign(HAlign_Right)
.VAlign(VAlign_Bottom)
.Padding(8)
[
SNew(SUniformGridPanel)
.SlotPadding(FAppStyle::GetMargin("StandardDialog.SlotPadding"))
+SUniformGridPanel::Slot(0,0)
[
SNew(SPrimaryButton)
.Text(NSLOCTEXT("SClassPickerDialog", "ClassPickerSelectButton", "Select"))
.Visibility( this, &SClassPickerDialog::GetSelectButtonVisibility )
.OnClicked(this, &SClassPickerDialog::OnClassPickerConfirmed)
]
+SUniformGridPanel::Slot(1,0)
[
SNew(SButton)
.Text(NSLOCTEXT("SClassPickerDialog", "ClassPickerCancelButton", "Cancel"))
.HAlign(HAlign_Center)
.OnClicked(this, &SClassPickerDialog::OnClassPickerCanceled)
]
]
]
]
];
if (WeakParentWindow.IsValid())
{
if (bExpandCustomClassPicker)
{
WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer);
}
else
{
WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(DefaultClassViewer);
}
}
}
bool SClassPickerDialog::PickClass(const FText& TitleText, const FClassViewerInitializationOptions& ClassViewerOptions, UClass*& OutChosenClass, UClass* AssetType)
{
// Create the window to pick the class
TSharedRef<SWindow> PickerWindow = SNew(SWindow)
.Title(TitleText)
.SizingRule( ESizingRule::Autosized )
.ClientSize( FVector2D( 0.f, 300.f ))
.SupportsMaximize(false)
.SupportsMinimize(false);
TSharedRef<SClassPickerDialog> ClassPickerDialog = SNew(SClassPickerDialog)
.ParentWindow(PickerWindow)
.Options(ClassViewerOptions)
.AssetType(AssetType);
PickerWindow->SetContent(ClassPickerDialog);
GEditor->EditorAddModalWindow(PickerWindow);
if (ClassPickerDialog->bPressedOk)
{
OutChosenClass = ClassPickerDialog->ChosenClass;
return true;
}
else
{
// Ok was not selected, NULL the class
OutChosenClass = NULL;
return false;
}
}
void SClassPickerDialog::OnClassPicked(UClass* InChosenClass)
{
ChosenClass = InChosenClass;
}
TSharedRef<ITableRow> SClassPickerDialog::GenerateListRow(TSharedPtr<FClassPickerDefaults> InItem, const TSharedRef<STableViewBase>& OwnerTable)
{
FClassPickerDefaults* Obj = InItem.Get();
UClass* ItemClass = LoadClass<UObject>(NULL, *Obj->ClassName, NULL, LOAD_None, NULL);
const FSlateBrush* ItemBrush = FSlateIconFinder::FindIconBrushForClass(ItemClass);
return
SNew(STableRow< TSharedPtr<FClassPickerDefaults> >, OwnerTable)
[
SNew(SVerticalBox)
+SVerticalBox::Slot()
.MaxHeight(30.0f)
.Padding(10.0f, 6.0f, 0.0f, 4.0f)
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.FillWidth(0.5f)
[
SNew(SButton)
.OnClicked(this, &SClassPickerDialog::OnDefaultClassPicked, ItemClass)
.ToolTip(FEditorClassUtils::GetTooltip(ItemClass))
.Content()
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
[
SNew(SImage)
.Image(ItemBrush)
]
+SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.Padding(4.0f, 0.0f)
[
SNew(STextBlock)
.Text(Obj->GetName())
]
]
]
+SHorizontalBox::Slot()
.Padding(10.0f, 0.0f, 4.0f, 0.0f)
[
SNew(STextBlock)
.Text(Obj->GetDescription())
.AutoWrapText(true)
]
+SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.AutoWidth()
[
SNew(SBox)
.WidthOverride(60)
[
FEditorClassUtils::GetDocumentationLinkWidget(ItemClass)
]
]
]
];
}
FReply SClassPickerDialog::OnDefaultClassPicked(UClass* InChosenClass)
{
ChosenClass = InChosenClass;
bPressedOk = true;
if (WeakParentWindow.IsValid())
{
WeakParentWindow.Pin()->RequestDestroyWindow();
}
return FReply::Handled();
}
FReply SClassPickerDialog::OnClassPickerConfirmed()
{
if (!bAllowNone && ChosenClass == NULL)
{
FMessageDialog::Open(EAppMsgType::Ok, NSLOCTEXT("EditorFactories", "MustChooseClassWarning", "You must choose a class."));
}
else
{
bPressedOk = true;
if (WeakParentWindow.IsValid())
{
WeakParentWindow.Pin()->RequestDestroyWindow();
}
}
return FReply::Handled();
}
FReply SClassPickerDialog::OnClassPickerCanceled()
{
if (WeakParentWindow.IsValid())
{
WeakParentWindow.Pin()->RequestDestroyWindow();
}
return FReply::Handled();
}
void SClassPickerDialog::OnDefaultAreaExpansionChanged(bool bExpanded)
{
if (bExpanded && WeakParentWindow.IsValid())
{
WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer);
}
if (AssetDefaultClasses.Num() > 0)
{
GConfig->SetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandClassPickerDefaultClassList"), bExpanded, GEditorIni);
}
}
void SClassPickerDialog::OnCustomAreaExpansionChanged(bool bExpanded)
{
if (bExpanded && WeakParentWindow.IsValid())
{
WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer);
}
if (AssetDefaultClasses.Num() > 0)
{
GConfig->SetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandCustomClassPickerClassList"), bExpanded, GEditorIni);
}
}
EVisibility SClassPickerDialog::GetSelectButtonVisibility() const
{
EVisibility ButtonVisibility = EVisibility::Hidden;
if(bAllowNone || ChosenClass != nullptr )
{
ButtonVisibility = EVisibility::Visible;
}
return ButtonVisibility;
}
/** Overridden from SWidget: Called when a key is pressed down - capturing copy */
FReply SClassPickerDialog::OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent )
{
WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer);
if (InKeyEvent.GetKey() == EKeys::Escape)
{
return OnClassPickerCanceled();
}
else if (InKeyEvent.GetKey() == EKeys::Enter)
{
OnClassPickerConfirmed();
}
else
{
return ClassViewer->OnKeyDown(MyGeometry, InKeyEvent);
}
return FReply::Handled();
}
#undef LOCTEXT_NAMESPACE