Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Private/DerivedDataBuildWorkers.h
Zousar Shaker 5f008b55ed Add build worker discovery mechanism using target receipt files.
#rb matt.peters

[CL 16917716 by Zousar Shaker in ue5-main branch]
2021-07-21 19:06:57 -04:00

6 lines
102 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
void InitDerivedDataBuildWorkers();