Files
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h
Matt Kuhlenschmidt e618c65937 Texture editor reskin
[CL 14599258 by Matt Kuhlenschmidt in ue5-main branch]
2020-10-28 10:59:23 -04:00

16 lines
338 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
const double MaxZoom = 16.0;
const double MinZoom = 0.01;
const double ZoomStep = 0.1;
// Specifies the maximum allowed exposure bias.
const int32 MaxExposure = 10;
// Specifies the minimum allowed exposure bias.
const int32 MinExposure = -10;