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#preflight 6272a74d2f6d177be3c6fdda #rb Matt.Kuhlenschmidt #ROBOMERGE-OWNER: Lauren.Barnes #ROBOMERGE-AUTHOR: lauren.barnes #ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) #ROBOMERGE-CONFLICT from-shelf [CL 20105363 by Lauren Barnes in ue5-main branch]
38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "Styling/AppStyle.h"
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class FSkeletonEditorCommands : public TCommands<FSkeletonEditorCommands>
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{
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public:
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FSkeletonEditorCommands()
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: TCommands<FSkeletonEditorCommands>(TEXT("SkeletonEditor"), NSLOCTEXT("Contexts", "SkeletonEditor", "Skeleton Editor"), NAME_None, FAppStyle::GetAppStyleSetName())
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{
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}
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virtual void RegisterCommands() override;
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public:
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// skeleton menu options
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// Command to allow users to set the skeletons preview mesh
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TSharedPtr<FUICommandInfo> ChangeSkeletonPreviewMesh;
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// Command to allow users to remove unused bones (not referenced by any skeletalmesh) from the skeleton
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TSharedPtr<FUICommandInfo> RemoveUnusedBones;
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// Command to allow users to look for unused curves (curves that exist in animations that do not drive any morph/materials
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TSharedPtr<FUICommandInfo> TestSkeletonCurveNamesForUse;
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// Command to show Anim Notify window
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TSharedPtr<FUICommandInfo> AnimNotifyWindow;
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// Command to show Retarget Source Manager
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TSharedPtr<FUICommandInfo> RetargetManager;
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// Import Mesh for this Skeleton
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TSharedPtr<FUICommandInfo> ImportMesh;
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// Command to allow users to remove unused bones (not referenced by any skeletalmesh) from the skeleton
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TSharedPtr<FUICommandInfo> UpdateSkeletonRefPose;
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};
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