Files
UnrealEngineUWP/Engine/Source/Editor/Persona/Private/PoseEditorCommands.cpp
aurel cordonnier a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00

14 lines
536 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PoseEditorCommands.h"
#define LOCTEXT_NAMESPACE "PoseEditorCommands"
void FPoseEditorCommands::RegisterCommands()
{
UI_COMMAND(PasteAllNames, "Paste All Pose Names", "Paste all pose names from clipboard", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(UpdatePoseToCurrent, "Update Pose to Current", "Updates the selected pose to match the pose currently shown in the viewport", EUserInterfaceActionType::Button, FInputChord());
}
#undef LOCTEXT_NAMESPACE