Files
UnrealEngineUWP/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneController.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

12 lines
623 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PersonaPreviewSceneController.h"
#include "AnimationEditorPreviewScene.h"
#include "DetailCategoryBuilder.h"
IDetailPropertyRow* UPersonaPreviewSceneController::AddPreviewControllerPropertyToDetails(const TSharedRef<IPersonaToolkit>& PersonaToolkit, IDetailLayoutBuilder& DetailBuilder, IDetailCategoryBuilder& Category, const FProperty* Property, const EPropertyLocation::Type PropertyLocation)
{
TArray<UObject*> ListOfPreviewController{ this };
return Category.AddExternalObjectProperty(ListOfPreviewController, Property->GetFName(), PropertyLocation);
}