Files
UnrealEngineUWP/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.h
brooke hubert 1e78ae5ee3 Collapsed LevelViewportLayouts into EditorViewportLayouts.
#rnx
#Jira UE-96430
#rb chris.gagnon lauren.barnes

[CL 14066626 by brooke hubert in ue5-main branch]
2020-08-10 12:56:05 -04:00

21 lines
1.3 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorViewportLayoutThreePanes.h"
UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesLeft instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
typedef FEditorViewportLayoutThreePanesLeft FLevelViewportLayoutThreePanesLeft;
UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesRight instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
typedef FEditorViewportLayoutThreePanesRight FLevelViewportLayoutThreePanesRight;
UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesTop instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
typedef FEditorViewportLayoutThreePanesTop FLevelViewportLayoutThreePanesTop;
UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesBottom instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
typedef FEditorViewportLayoutThreePanesBottom FLevelViewportLayoutThreePanesBottom;