You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
30 lines
604 B
C++
30 lines
604 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Modules/ModuleManager.h"
|
|
|
|
class FToolBarBuilder;
|
|
class FMenuBuilder;
|
|
|
|
class FLevelAssetEditorModule : public IModuleInterface
|
|
{
|
|
public:
|
|
|
|
/** IModuleInterface implementation */
|
|
virtual void StartupModule() override;
|
|
virtual void ShutdownModule() override;
|
|
|
|
/** This function will be bound to Command (by default it will bring up plugin window) */
|
|
void PluginButtonClicked();
|
|
|
|
private:
|
|
|
|
void RegisterMenus();
|
|
bool IsEnabled() const;
|
|
|
|
private:
|
|
TSharedPtr<class FUICommandList> PluginCommands;
|
|
};
|