Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

87 lines
2.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Layout/Visibility.h"
#include "Input/Reply.h"
#include "IPropertyTypeCustomization.h"
class IPropertyHandle;
enum class ECheckBoxState : uint8;
/**
* Implements a details view customization for the FAutoReimportDirectoryConfig struct.
*/
class FAutoReimportWildcardCustomization : public IPropertyTypeCustomization
{
public:
virtual void CustomizeHeader(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class FDetailWidgetRow& InHeaderRow, IPropertyTypeCustomizationUtils& InStructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class IDetailChildrenBuilder& InStructBuilder, IPropertyTypeCustomizationUtils& InStructCustomizationUtils) override;
public:
/** Creates an instance of this class. */
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShareable(new FAutoReimportWildcardCustomization());
}
private:
FText GetWildcardText() const;
void OnWildcardCommitted(const FText& InValue, ETextCommit::Type CommitType);
void OnWildcardChanged(const FText& InValue);
void OnCheckStateChanged(ECheckBoxState InState);
ECheckBoxState GetCheckState() const;
TSharedPtr<IPropertyHandle> PropertyHandle;
TSharedPtr<IPropertyHandle> WildcardProperty;
TSharedPtr<IPropertyHandle> IncludeProperty;
};
/**
* Implements a details view customization for the FAutoReimportDirectoryConfig struct.
*/
class FAutoReimportDirectoryCustomization : public IPropertyTypeCustomization
{
public:
virtual void CustomizeHeader(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class FDetailWidgetRow& InHeaderRow, IPropertyTypeCustomizationUtils& InStructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<class IPropertyHandle> InStructPropertyHandle, class IDetailChildrenBuilder& InStructBuilder, IPropertyTypeCustomizationUtils& InStructCustomizationUtils) override;
public:
/** Creates an instance of this class. */
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShareable(new FAutoReimportDirectoryCustomization());
}
private:
EVisibility GetMountPathVisibility() const;
FText GetDirectoryText() const;
void OnDirectoryCommitted(const FText& InValue, ETextCommit::Type CommitType);
void OnDirectoryChanged(const FText& InValue);
FText GetMountPointText() const;
void SetSourcePath(const FString& InSourceDir);
FReply BrowseForFolder();
TSharedRef<class SWidget> GetPathPickerContent();
void PathPickerPathSelected(const FString& FolderPath);
EVisibility MountPathVisibility;
TSharedPtr<IPropertyHandle> PropertyHandle;
TSharedPtr<IPropertyHandle> SourceDirProperty;
TSharedPtr<IPropertyHandle> MountPointProperty;
TSharedPtr<IPropertyHandle> WildcardsProperty;
TSharedPtr<class SComboButton> PathPickerButton;
};