You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb trivial [FYI] Max.Chen #preflight 627ad8251e749933433e1e4d #ROBOMERGE-AUTHOR: lauren.barnes #ROBOMERGE-SOURCE: CL 20132075 via CL 20143953 via CL 20145123 via CL 20145967 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) [CL 20149261 by lauren barnes in ue5-main branch]
30 lines
604 B
C#
30 lines
604 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class CurveEditor : ModuleRules
|
|
{
|
|
public CurveEditor(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"ApplicationCore",
|
|
"AppFramework",
|
|
"Core",
|
|
"CoreUObject",
|
|
"EditorFramework",
|
|
"Engine",
|
|
"InputCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
"TimeManagement",
|
|
"UnrealEd",
|
|
"SequencerWidgets",
|
|
"ToolMenus",
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.Add("SequencerWidgets");
|
|
}
|
|
}
|