Files
UnrealEngineUWP/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h
Benn Gallagher 8757cb3641 Physics interface cleanup.
* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros

#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e

[CL 20450744 by Benn Gallagher in ue5-main branch]
2022-06-01 06:59:18 -04:00

26 lines
519 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "SimulationEditorExtenderNv.h"
#include "ClothingAssetFactoryInterface.h"
class UClothingAssetFactoryBase;
class FClothingSystemEditorModule : public IModuleInterface, public IClothingAssetFactoryProvider
{
public:
FClothingSystemEditorModule();
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual UClothingAssetFactoryBase* GetFactory() override;
private:
};