You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
32 lines
821 B
C++
32 lines
821 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "K2Node_CallFunction.h"
|
|
#include "K2Node_CallParentFunction.generated.h"
|
|
|
|
UCLASS(MinimalAPI)
|
|
class UK2Node_CallParentFunction : public UK2Node_CallFunction
|
|
{
|
|
GENERATED_UCLASS_BODY()
|
|
|
|
//~ Begin EdGraphNode Interface
|
|
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
|
|
virtual void AllocateDefaultPins() override;
|
|
virtual FLinearColor GetNodeTitleColor() const override;
|
|
virtual void PostPlacedNewNode() override;
|
|
//~ End EdGraphNode Interface
|
|
|
|
virtual void SetFromFunction(const UFunction* Function) override;
|
|
|
|
protected:
|
|
|
|
//~ Begin K2Node_CallFunction Interface
|
|
virtual void FixupSelfMemberContext() override;
|
|
//~ End K2Node_CallFunction Interface
|
|
};
|
|
|