Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h
Lauren Barnes 6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00

55 lines
1.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "Styling/AppStyle.h"
/*-----------------------------------------------------------------------------
FSoundCueGraphEditorCommands
-----------------------------------------------------------------------------*/
class FSoundCueGraphEditorCommands : public TCommands<FSoundCueGraphEditorCommands>
{
public:
/** Constructor */
FSoundCueGraphEditorCommands()
: TCommands<FSoundCueGraphEditorCommands>("SoundCueGraphEditor", NSLOCTEXT("Contexts", "SoundCueGraphEditor", "SoundCue Graph Editor"), NAME_None, FAppStyle::GetAppStyleSetName())
{
}
/** Plays the SoundCue */
TSharedPtr<FUICommandInfo> PlayCue;
/** Stops the currently playing cue/node */
TSharedPtr<FUICommandInfo> StopCueNode;
/** Plays the selected node */
TSharedPtr<FUICommandInfo> PlayNode;
/** Plays the SoundCue or stops the currently playing cue/node */
TSharedPtr<FUICommandInfo> TogglePlayback;
/** Selects the SoundWave in the content browser */
TSharedPtr<FUICommandInfo> BrowserSync;
/** Breaks the node input/output link */
TSharedPtr<FUICommandInfo> BreakLink;
/** Adds an input to the node */
TSharedPtr<FUICommandInfo> AddInput;
/** Removes an input from the node */
TSharedPtr<FUICommandInfo> DeleteInput;
/** Plays the SoundCue or stops the currently playing cue/node */
TSharedPtr<FUICommandInfo> ToggleSolo;
/** Plays the SoundCue or stops the currently playing cue/node */
TSharedPtr<FUICommandInfo> ToggleMute;
/** Initialize commands */
virtual void RegisterCommands() override;
};