Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_SyncPoint.h
Tim Smith b48b94b010 Integration of Live++ 1.6.3
#rb none
#rnx

[CL 14926202 by Tim Smith in ue5-main branch]
2020-12-15 09:27:44 -04:00

20 lines
443 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
// BEGIN EPIC MOD
#include "CoreTypes.h"
// END EPIC MOD
namespace syncPoint
{
// Called when a host process wants to enter the sync point
void Enter(void);
// Called when a host process wants to leave the sync point
void Leave(void);
// Called by the LPP API when user code in a target process wants to enter the sync point
void EnterTarget(void);
}