Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_Environment.h
Tim Smith b48b94b010 Integration of Live++ 1.6.3
#rb none
#rnx

[CL 14926202 by Tim Smith in ue5-main branch]
2020-12-15 09:27:44 -04:00

21 lines
577 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
// BEGIN EPIC MOD
#include "CoreTypes.h"
#include <string>
// END EPIC MOD
namespace environment
{
// Removes a variable from the environment of the calling process.
void RemoveVariable(const wchar_t* variable);
// Sets a variable in the environment of the calling process.
void SetVariable(const wchar_t* variable, const wchar_t* value);
// Gets a variable from the environment of the calling process.
std::wstring GetVariable(const wchar_t* variable, const wchar_t* defaultValue);
}