You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
34 lines
772 B
C++
34 lines
772 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/ContainersFwd.h"
|
|
|
|
namespace UE {
|
|
namespace Trace {
|
|
|
|
class IAnalyzer;
|
|
class FStreamReader;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
class FAnalysisEngine
|
|
{
|
|
public:
|
|
FAnalysisEngine(TArray<IAnalyzer*>&& Analyzers);
|
|
~FAnalysisEngine();
|
|
void Begin();
|
|
void End();
|
|
bool OnData(FStreamReader& Reader);
|
|
|
|
private:
|
|
class FImpl;
|
|
FAnalysisEngine(const FAnalysisEngine&) = delete;
|
|
FAnalysisEngine(const FAnalysisEngine&&) = delete;
|
|
FAnalysisEngine operator = (const FAnalysisEngine&) = delete;
|
|
FAnalysisEngine operator = (const FAnalysisEngine&&) = delete;
|
|
FImpl* Impl;
|
|
};
|
|
|
|
} // namespace Trace
|
|
} // namespace UE
|